Press Release by Josh Mitchell and William Mortensen Vaughan:
Rene Reyes is the creator of Karma - The Game of Destiny, a novel, new social dating game, with a KickStarter campaign.
Karma aims to break away from the superficiality of online dating
interactions. Instead, users are encouraged to forge meaningful
connections on the path to their soul mates. Unlike popular dating applications, such as Tinder and Grindr, Karma is all about building genuine
relationships.
Users who are inclined to engage in naughty
behavior run the risk of being zapped out of the game by fellow players,
or they can instead find players who are also naughty.
In the
game, users begin their journey by selecting an avatar that best
expresses their personality. Next, the Karma Guru (the game's Artificial
Intelligence) presents three different paths. Users choose values,
compatibility, or intimate preferences as their primary interest. From
this point, players may opt to enter directly into game with their
avatars, or they can fill out their Journey Book to narrow their search
to other players most likely to be a soul mate. In the JourneyBook, daters
can customize more than three hundred fifty different characteristics regarding their dating
preferences and interests.
The game always challenges you to define who you are, to know yourself, and to be as honest as you can be!
Players
get to "play" potential soul mates through truth bomb questions, astrology matches, game challenges, and music sharing, as well as introductions, chatting, and going out to have fun.
When daters
feel players aren't representing themselves truthfully, they can zap
them away. Not to fear, however; although naughty players maybe zapped
out of the game, those who are willing can purchase additional lives to
get admitted back into the game, and may continue on the search for their
match with a different avatar (a new life, a new chance).
Players
can remain anonymous by keeping their photos, videos, and other personal
information locked, or they may decide to open their safe to a potential
soul mate. Players ultimately win in Karma when they have found their
soul mate, transforming their online connection into an offline
relationship.
Karma will enter the market with web-based access,
and begin "app development" once the Beta is live. The "app" will be free to
download, and there are three free lives for thirty days available to new
players. After that users can buy:
one life for $1.99,
six lives for $6.99, or
nine lives for $9.99
Life
purchases last up to thirty days, but your avatar can last for as long as
you renew and you can renew with any life package that you would like. The
game is fully functional, no matter how many lives are purchased, but if
all the lives are lost before thirty days, the avatar cannot be renewed,
and the player is obliged to start all over again.
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